Design principles for creating and maintaining immersive experiences in educational games
co-author(s): Brian Arnold | Matt Koehler |
conference presentation: Society for Information Technology and Teacher Education
research topics: games | educational games |
research methods: non-empirical |
citation:
Arnold, B., Koehler, M., & Greenhalgh, S. P. (2016). Design principles for creating and maintaining immersive experiences in educational games. In G. Chamblee & L. Langlub (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2016 (pp. 502-508). Waynesville, NC: Association for the Advancement of Computing in Education (AACE)