Understanding gaming communities and exploring learning opportunities: A computational grounded theory approach
co-author(s): Kun Huang | Josh Rosenberg |
conference presentation: Association for Educational Communications and Technology
research topics: games | digital games | educational games | niche online platforms |
research methods: digital methods | web scraping | computational text analysis |
citation:
Greenhalgh, S. P., Huang, K., & Rosenberg, J. M. (2019, October). Understanding gaming communities and exploring learning opportunities: A computational grounded theory approach. Paper presented at the meeting of the Association for Educational Communications and Technology International Convention.