Below you will find pages that utilize the taxonomy term “game design”
- kudos:
I may run a one-shot for my siblings over the holidays and need to decide on system. I like the simplicity of Lasers and Feelings but also the improvisational collaboration of Ironsworn: Starforged. Wondering if I could hack them together…
🔗 linkblog: my thoughts on 'Daybreak, a game about fighting climate change, is blindly optimistic - Polygon'
- kudos:This is an interesting review of a game that I hadn’t heard of but am now intrigued by. I wouldn’t mind playing an overly optimistic game right now, but I also appreciate the central critique of the game in the review. I think there’s value in recognizing the tensions that prevent us from defeating these obstacles as (relatively) easily as we can in a game. link to “Daybreak, a game about fighting climate change, is blindly optimistic - Polygon”