Below are posts associated with the “tabletop games” tag.
family's first comic con
We are big fans of libraries in our family. In fact, live near the border between two counties, and we split our library visits between the Lexington Public Library (where we are residents) and the Jessamine County Public Library (where we are not). Luckily, Kentucky library systems tend to be fairly liberal in handing out library cards, so this isn’t usually a hassle (this was not the case in Central Michigan, but that’s a story for another time).
wanting to play Keyforge
I’ve recently followed a couple of bots on Mastodon that promise to show “Random Magic: The Gathering Cards” or “Every Pokémon Card.” Following both of these reminds me how much I like trying to think through how the unique abilities of different cards (or miniatures, or whatever else) can be combined to win a game. The last time that I’ve really scratched that itch was when I was in grad school and got really into the X-Wing Miniatures Game. After spending a ton of money on the First Edition and realizing that I still wasn’t great at the game because I couldn’t be bothered to follow “the meta,” I got disillusioned when the Second Edition came out and made all my purchases semi-obsolete and the little skill I’d built up totally obsolete.
un souvenir ludique de Grenoble
Il existe à Grenoble un magasin des jeux nommé « Les contrées du jeu ». Il y a seize ans cette semaine, alors que j’habitais à Grenoble, j’y suis entré m’offrir le jeu « Wings of War ». J’ai toujours une carte de fidélité comme preuve de cette transaction :

Il n’y a rien de profond dans ce souvenir, mais j’ai beaucoup de petits souvenirs du temps que j’ai passé en France et en Suisse qui semble avoir une grande importance malgré cette manque de profondeur. Dans le cas de ce magasin, c’est peut-être que mes deux petites visites là-bas (la première pour trouver un jeu à acheter, la deuxième pour l’acheter) me semblent relier bien d’autres moments dans ma vie. Par exemple, c’était dans ce magasin que j’ai appris le mot « costaud » pour la première fois (pour décrire les avions dans le jeu qui demandaient plus d’effort pour abattre), et même si je ne prononce que rarement ce mot, c’est impossible de le faire sans penser à ce jeu.
🔗 linkblog: Daybreak, a game about fighting climate change, is blindly optimistic - Polygon'
This is an interesting review of a game that I hadn’t heard of but am now intrigued by. I wouldn’t mind playing an overly optimistic game right now, but I also appreciate the central critique of the game in the review. I think there’s value in recognizing the tensions that prevent us from defeating these obstacles as (relatively) easily as we can in a game.
🔗 linkblog: Settlers of Catan Creator, Klaus Teuber, Has Passed Away'
Sad news! Catan hasn’t been my favorite for a while, but it helped introduce me to designer games, and I owe Teuber a lot for that.
🔗 linkblog: Jefferson St: Villain themed bar, restaurant, game club open | Lexington Herald Leader'
Looks like a fun local gaming pub.
🔗 linkblog: Tabletop Designers Rally to Support Trans Kids in Texas'
Shut up and take my money! This is why itch is one of my favorite game-related places on the internet.
🔗 linkblog: just finished 'How Board Games Handle Slavery'
Came across this while explaining Puerto Rico to my games and learning class. I love board games, but we have to critically evaluate them just like any other medium.